TGLVertex3 3 component (x/y/z) vertex class This is part of collection of simple utility classes for GL only in TGLUtil.h/cxx. These provide const and non-const accessors Arr() & CArr() to a GL compatible internal field - so can be used directly with OpenGL C API calls - which TVector3 etc cannot (easily). They are not intended to be fully featured just provide minimum required.
| virtual | ~TDrawQualityScaler() |
| static TClass* | Class() |
| virtual TClass* | IsA() const |
| TGLUtil::TDrawQualityScaler& | operator=(const TGLUtil::TDrawQualityScaler&) |
| virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
| virtual void | Streamer(TBuffer& b) |
| void | StreamerNVirtual(TBuffer& b) |
| TGLUtil::TDrawQualityScaler | TDrawQualityScaler(Float_t fac) |
| TGLUtil::TDrawQualityScaler | TDrawQualityScaler(const TGLUtil::TDrawQualityScaler&) |
| Int_t | fOldQuality |
